Cullen Cole
Cullen Cole
Senior Concept Artist - Open to work!
Austin, Tx, United States

About

Hello!

I am currently a Senior Concept Artist with 7 years of experience in the Games and Animation Industries.
I have worked on a AAA game project with People Can Fly Studios for 2 year and shows such as Seis Manos, Blood of Zeus, Skull Islands , Master of the Universe, Castlevania and Tomb Raider with Powerhouse Animation Studios for 5 years.

Resume PDF

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Skills

Concept ArtEnvironment DesignIllustration3D ModelingBackground ArtDesign Itteration

Software proficiency

Photoshop
Photoshop
Blender
Blender
3DCoat
3DCoat
SketchUp
SketchUp
Quixel Suite
Quixel Suite
Corel Painter
Corel Painter

Productions

    • Video Game
      Lost Rift
    • Year
      2025
    • Role
      Senior Concept Artist
    • Company
      People Can Fly
    • TV Production
      Tomb Raider: The Legend of Lara Croft
    • Year
      2024
    • Role
      Background Art Supervisor
    • Company
      Powerhouse Animation Studios
    • TV Production
      Skull Island
    • Year
      2023
    • Role
      Background Artist
    • Company
      Powerhouse Animation Studios
    • TV Production
      Castlevania Season 4
    • Year
      2021
    • Role
      Background Artist
    • Company
      Powerhouse Animation Studios
    • TV Production
      Masters of the Universe Revalation
    • Year
      2021
    • Role
      Background Artist
    • Company
      Powerhouse Animation Studios
    • TV Production
      Blood of Zeus
    • Year
      2020
    • Role
      Background Artist/Lead Post Background Artist
    • Company
      Powerhouse Animation Studios
    • TV Production
      Seis Manos
    • Year
      2019
    • Role
      Background Artist
    • Company
      Powerhouse Animation

Experience

  • Concept Artist at Insomniac Games
    April 2025 - October 2025

    Collaborated with the Art Director to conceptualize environments and props. The

    majority of my work centered around one of the main enemy factions.

    Helped redesign existing assets to be repurposed for new areas. I took pre-existing

    models and updated them for new concepts. The team would use my models as

    placeholders for levels.

    Assisted the environment team with level design concepts, drawings, and

    paintovers.

  • Senior Concept Artist at Wizards of the Coast
    December 2024 - April 2025

    I worked together with the Art Director to create multiple new location concepts

    and final illustrations.

    Took and implemented the necessary feedback from the AD and team.

    These final illustrations will be in the new D&D book, Eberron: Forge of the Artificer.

  • Senior Concept Artist at People Can Fly
    November 2022 - December 2024

    As an environment concept artist on this game team, I collaborated with the

    concept, level design, and 3D teams to direct the artistic vision and look of the game.

    Visualizing dynamic and believable worlds that the player will be immersed in, and

    want to explore.

    Generated multiple iterations of ideas and designs for creative directors to choose

    from.

    Designed props, weapons, architecture, biomes, and overall environments.

    Assessed feedback and made adjustments until approved by the art director and

    the creative directors.

    Worked with game design teams to assist with material creation, level design, and

    gameplay intentions.

  • Background Art Supervisor at Powerhouse Animation Studios
    Austin
    June 2021 - November 2022

    As the background team supervisor I oversaw the environment and background concept and illustrations for show.

    Managing schedules and making sure the team stayed on track to make great quality work for the production. I set the standard and provided art direction for the look developement of the project.

    Within this I provided feedback for the team to make sure we stayed cohesive as a whole.

    I was in charge of a team of 4 members.

    I also had to make sure we were working well with the storyboard and outsource teams to make sure the production was going smoothly.

  • Digital Art Mentor at Wingfox
    Austin Tx, US
    March 2023 - December 2023

  • Background/Layout Artist at Powerhouse Animation Studios
    Austin
    March 2018 - June 2021

    As an artist on this animation team, I collaborated with storyboard artists, creative

    directors, and background artists to create concepts, layouts, and background

    illustrations for a Netflix animated series. I was promoted to supervisor after completing

    my second series.

    Created concept iterations, background layouts, color scripts, 3D models, and final

    background illustrations to be used in the shows.

    Supervised a team of four background artists, managed schedules, and made

    sure the team adhered to deadlines.

    Oversaw the hiring process for new background art team members.

  • Concept Artist at Bouncing Pixel
    Houston
    March 2017 - March 2018

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